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This is a model of one of my favorite old cameras the Kodak Retina IIc. This model is completely created in Maya and is textured in substance painter.
(Model and Texture done by me) This little model is a combination of a spray paint can and a rocket. Honestly the thought behind it is really "Art can take you anywhere you can imagine." Eventually it will be turned into a little vinyl toy.
Low Poly Vending Machine, Model and textures done by me.
A Metro Sign modeled in Maya (WIP)
(Model and Textures done by me) A 3D model of a character apart of John Hills clothing line (Planet Melee), I wanted to try and create a 3D toy model of a 2d character.
(Model, textures, and Design done by me) A design for a Vinyl toy idea that I had, eventually a neck will be added but for the renders I thought it looked more interesting to have the head floating. At the bottom is a more surreal version that I thought was Interesting.
Starting with a base mesh in Maya this Viking character was then taken into zbrush for details. The model has several subdivisions as well as layers that show skin texture and veins that can be tuned off and on. The Hair is fiber mesh but can be converted into geometry.
I was asked to create a models of a particular set of bones where moss had grown where fractures in the bone would be. So where a fracture would occure moss would grow out of the fracture.
zbrush export turn around of the bones with moss on them